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Messages - MrPlow

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The bit with

Code: GLBasic [Select]
#if !defined(ANDROID))
        for(int i=0; i<5; ++i) {

I could not find around lines 20184 or so but around 18478

Code: GLBasic [Select]
#if defined(WIN32) && !defined(WANT_SDL_MIXER)
for(int i=0; i<5; ++i) {

Is it that you want me to try with the #if !defined(ANDROID) instead?
Is that the change?


Yes ran from Android Studio and From Playstore and both failed to run on my J3 phone.

I am gonna try it on another older phone now too - but glad to hear it works for you.

On the pop up:
That app doesn't require write permission - so wondering if there is a way to fetch how 'old' the app install is?
That way I can remove the popups after few days.

I still have to look into TYPEs  :-[

They are sooooo handy and great for entity management.

I even use them for UI elements and buttons - I LOVE TYPES!

Hi SF,

Wasnt the folder thing i think - as my Android.init() was doing that already.

Sent that to you! Good luck! :)

I cleaned the project - still 400 mb maybe i did it wrong?

Update: Sorted - got it to 78mb will send a dropbox link.

Ok - I will try your code first and then if no joy - I will clean and send to you

Bug Reports / Re: Enable Mouse Pointer
« on: 2019-Aug-15 »

Bug Reports / Re: Enable Mouse Pointer
« on: 2019-Aug-14 »
Windows 7 Pro

Debug version Working Now on AS emulator! But not the signed version on my device ...

Does this work on anyones device?

[Update: it works on my nexus tablet but not on my Samsung J3 with android 5.1.1.]

Thanks SF,

I did those package changes - I will try run my app in debug mode now to see if I can get some info on the crash.

My logo app project is quite straightforward and I disabled the AExtras parts but still there is issue.

I wonder if the older java call I'm using is different to the one the new projects use?

Code: GLBasic [Select]
GLOBAL Android AS AndroidExtras

        IMPORT "C" const char* android_JAVACALL(const char* string)

FUNCTION JavaCall$: callStr$
//              IF adService.state=1 THEN RETURN
                STATIC res$
                res$ = android_JAVACALL(callStr$)
                RETURN res$

My logcat from trying to run the built & signed apk

An apk at that size? There must be something going into it that is not necessary.
I will be trying android out again very soon and let you know.

Not the apk itself (about 6mb) - but all the supporting project folder src and libs files - not sure if that's normal or just down to how I installed my Android Studio.

Bug Reports / Enable Mouse Pointer
« on: 2019-Aug-13 »
I get this when I compile:

!!! EnableMouseInPointer() not found in user32.dll. If this is >=Win8, you get no mouse messages.

Is there a simple fix for this?

Another small issue - the build that AStudio creates is 500MB! Quite a size for small apk - is there a way to avoid this?

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