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Messages - MrPlow

Pages: [1] 2 3 ... 106
1
GLBasic - en / Re: Android Studio new beta
« on: 2020-Mar-24 »
hi SF,

Will the GLB update with Android Admob files leave current builds as they are?

I.e. it wont force copy over files to existing working apps with older code?!

It have been that way in the past, but I just want to get confirmation :)

2
GLBasic - en / Re: Android Studio new beta
« on: 2020-Mar-20 »
As long as chromebook does not affect the mobile functionality :)

What's happening with HTML5 is it still being worked on too ?

Also on the JOY() commands you metioned - is that as-well-as or instead of KEY() ?


3
Damn! sorry to hear that man! Dont forget to get Physio early on !

4
GLBasic - en / Re: Android Studio new beta
« on: 2020-Mar-17 »
Hi SF

Why not just let the user - use the file they need - copy it in manually...might be less of a hassle for you to do the changes to detect if the app is or isnt using ads?

For my turtle app I just commented out the interstitial java and commented out each interstitialAd.show() from SDLGlbasic file.

Also, I thin the each code file should have a version number in comments at the top - just so people know which version they are using at any one time - the amount of changes and updates might confuse some users and it make it easier for managing multiple apps etc.

:)

 

5
Bug Reports / Re: NETWEBEND issue
« on: 2020-Mar-09 »
it also crashes with the timeout set?
I tried an old program that read a text file on the web with a url that no longer responds (read the results of a lottery in Italy) and the program comes out normally.
Do you have a link to try?
Ciao

Hi Qedo,
The page in question is not a normal missing page - I dont have a link to it as it requires me to bring down the system (used by businesses) but the hanging page eventually timesout but not with GLB.
The page error I am trying to catch is a IIS response that results from a crashed web app 'Application Pool'.

One thing I might try is to add a showscreen just before the netwebend or reduce the timeout to see if that does anything.


6
Announcements / Re: The Outhouse
« on: 2020-Mar-08 »
i know you're working to a spec limitation - but I think a GameBoy styled version of this would also do well on mobile :)

V good!

7
Great stuff and two new reviews for it already - I suspect it will be very popular!!  =D

8
Bug Reports / NETWEBEND issue
« on: 2020-Mar-07 »
When using and trying to test a web page url if the webpage is unresponsive the commands hangs the program...even with TRY and CATCH - it still hangs...any idea how to get around this?

TRY
NETWEBEND
CATCH


9
Thought it would be good to have a bug topic for the Android Stuff...

Let me kick it off ...

My app is reporting errors for some devices with Tilt Changes...not sure if related to the admob action in the Tilt but it is a the most common of the crashes to date...still low though...

Here is the offending line on SDLSurface code

 Line 1903:   SDLGlbasic.TiltSensor(-x / SensorManager.GRAVITY_EARTH,y / SensorManager.GRAVITY_EARTH,event.values[2] / SensorManager.GRAVITY_EARTH); //****GLBASIC****

java.lang.NullPointerException:
  at org.libsdl.app.Interstitial.show (Interstitial.java:32)
  at org.libsdl.app.SDLGlbasic.TiltSensor (SDLGlbasic.java:762)
  at org.libsdl.app.SDLSurface.onSensorChanged (SDLActivity.java:1903)
  at android.hardware.SystemSensorManager$SensorEventQueue.dispatchSensorEvent (SystemSensorManager.java:1014)
  at android.os.MessageQueue.nativePollOnce (Native Method)
  at android.os.MessageQueue.next (MessageQueue.java:336)
  at android.os.Looper.loop (Looper.java:197)
  at android.app.ActivityThread.main (ActivityThread.java:7762)
  at java.lang.reflect.Method.invoke (Native Method)
  at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:493)
  at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:1047)

10
Cool!
If you start to get downloads for it - you could also do an update with different graphics and put advert in.

11
I tried the app bundle thing on one app and noticed lots of problems - so I went back to APK and all good once again
 =D

12
Full screen ad like 320 x 480
Works better to convert players :)

13
Off Topic / Re: Spectrum Next
« on: 2020-Feb-27 »
I lost on that handheld too...but I had to back the Next just in case!!  :D

14
Off Topic / Re: one night Fight ..
« on: 2020-Feb-27 »
Wow! looks very good!
Tactical Turn-based game?
Is that just some game your playing or something you're developing?

15
Off Topic / Re: Spectrum Next
« on: 2020-Feb-26 »
Well, still 1.6k of backers still have yet to get their accelerated boards :)

I for one will be buying Warhawk and Tyvarian, etc.

:)

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