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Messages - fuzzy70

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46
GLBasic - en / Re: Newbie questions
« on: 2013-May-28 »
That's what I thought, but if you sell your Windows/Mac/Linux program/game then the main site says.
Quote
Free for non commercial projects on Windows, Linux and Mac OSX

So I am presuming that if you give your game away as freeware no license is required.

Lee

47
GLBasic - en / Re: Newbie questions
« on: 2013-May-28 »
GLBasic is not realy a demoversion...
2D is free  :whistle:

To a point, the 2D is free on Windows/Mac/Linux & time limited demo on the other supported platforms. Also if you want to distribute your creation you have to buy the license, not sure if you need a licence to distribute Windows/Mac/Linux programs as freeware tbh.

Lee

48
Off Topic / Re: Gamestick
« on: 2013-May-28 »
I have to admit an Android console is a tempting item. It is something I have yet to read about as need some answers regarding the games. My phone is an Android & while I have tried games on it I fail miserably due to only having a 3.2" screen & fat fingers  :D, so in my case a 5" phone or tablet would probably work best. A large phone is not on my list of things I want or need due to I use mine as a phone & a music player & having something so large in my pocket is not really an option for me.

Same goes for a tablet really as I can't justify having one as it does not offer me anything that I would benefit from or what I have at home already. If I spent a lot of time commuting or was away from home regular then I could see myself getting one as less hassle/baggage than a lugging a laptop about.

Which leads me back to the games question. Due to phones & tablets being touchscreen devices I presume that a vast majority of the games on the google play store are written with that input method in mind & how would they work on a controller based console, if at all. Would the console games be available on the play store or available on the consoles own site?.

Please excuse my ignorance with regards to this as like I said I use my phone as a phone & music player so my experience with this area is somewhat limited  :D

I might have a look again at bluestacks & see if I can use my pc controller with it.

Lee

49
Tying a game to a console/owner I get & understand why they want to go down that route. You can still take the game & play it around a friends house but only if you log into your live account on their machine.

A small admin fee like £2 to allow the game to be unlocked & played around a friends house, while not ideal is better than the scheme that's currently being spread about.

I just resent the idea/thought of paying M$ & the publisher money for something that to all intents & purposes they have already been paid for.

Will be interesting what the EU courts have to say.

Lee

Sent from my HTC Wildfire using Tapatalk 2


50
I have read on various sites this so-called used game fee is £35, which is split between M$ and the publisher. How true this is i'm not sure but M$ being their typical self have not denied or confirmed this and apparently is doing damage control  :D . One classic comment I read was "So if I sold my Golf does that mean I will have to pay Volkswagen a fee".

No news on Sony's stance on this but I bet they are keeping a close eye on what happens & if they do follow suit then looks like a win scenario for Nintendo as they will be the only console manufacturer that doesn't have such a system in place.

Like you say Ian M$ have always made some bad decisions but this one will def not do them any favours.

Lee

51
GLBasic - en / Re: zip a folder ?
« on: 2013-May-26 »
In which way?. Do you mean zip a folder from within a GLB program.

Lee

Sent from my HTC Wildfire using Tapatalk 2


52
Code Snippets / Re: Snake a la Nokia
« on: 2013-May-26 »
Nice one Ian, I have not played that in an absolute age.

Reminds me of when I used to commute to London on the train & when I liked Nokia's  :D

Lee

53
Off Topic / Tapatalk Android app
« on: 2013-May-25 »
Just a quick question.

Does anyone else here use the Tapatalk android app for reading this forum & if so do they have problems with it replacing some characters with smilies?, mainly with code that's been posted within a codeblock.

I just wanted to check if it's just my phone or a problem the app has with this forum. If anyone does have they same problem have they reported it to the developer & if not I will send them a post.

Cheers

Lee
 

54
I cannot justify the cost of either of the next gen consoles for what will amount to less than half a dozen games that interest me, I don't even have a 360 or PS3 but instead have a Wii/PS2 & original Xbox  :D

I did have a few 360's (& I mean a few) which kept breaking down but they where early gen ones which where prone to problems. My ex-partner had both consoles & TBH if it wasn't for the 2nd hand game market I would not have been impressed with some of the games which while graphically brilliant lacked depth or longevity. Take the latest "Need for Speed Most Wanted", £60 at launch then you could get it for around £40 within an month at Tesco's/ASDA supermarkets. I got Tron Evolution 2nd hand (which was different to what I was expecting as the game was a 3rd person run around unlike the PSP version) & I completed it over the weekend. To me that does not warrant a £50-60 price tag, where something like FIFA/Forza etc have longevity & you feel like you are getting your moneys worth.

Basically it's the same with a lot of games in that you should read the reviews before purchasing if you are planning to buy a AAA game as to minimise the risk of spending top money on something that might be over quicker than it took to order it online & be delivered  :D

The Halo series was/is the only FPS game that I could get on with using a controller & I think that is down to a combination of my age & being brought up on Doom/Quake/Unreal etc using a keyboard/mouse combo (which in my mind is still a vastly superior control method for FSP games).

Lee

55
A lot of the packages that GLBasic Linux programs needs are no longer supported - getting the required files are certainly problematic now unfortunately.  Gernot did try with the lastest library files, but there were... problems...

One command worked for me so maybe it was luck with the current version of Ubuntu. It did download another 7 or 8 packages along with sdl_mixer x32 but no more than a couple of MB's worth total.

With regards to your post about the latest libraries, are you referring to x64 versions or other distro's like Redhat/Suse/Debian etc.

It would be interesting to know what required files GLB needs for Linux are getting problematic to obtain, purely for an inquisitive point of view. I just installed Purebasic as well & that was fun with it's dependencies, however that is a native app unlike GLB so expected some hassle in that department  :D

Lee

56
With regards to AAA games Halo & Forza series I like on 360 & Gran Turismo on PS3.

Other than that I love the Guitar/Rock hero series of games which I have all of them between my Wii & PS2 all of which I got via ebay or Cash converters for £1-5 each. So what if the 360 or PS3 versions have better background graphics as you don't see them at all while playing as to busy following the notes down the middle of the screen  :D.

Lee

57
I have to be honest & admit I have not checked the specs for both consoles for a few of weeks so took what I read with a pinch of salt. The ONE launch didn't really go into much tech detail from what I saw.

I'm not even sure actually of the backwards compatibility of either of the consoles as that could influence quite a few peoples choice if one of them will only run their own content.

Lee

58
I am surprised M$ went down the fee route for 2nd hand games especially has totally dropped that idea (originally both companies where flying the "Games will be console locked" flag).

I have not heard any concrete hardware specs on the ONE or the PS4 tbh, a few speculations & hints but nothing solid. More info should be available at the E3 show.

Lee

59
It's still a 32bit program obviously but that's all I had to type to get it working. I'm running GLB in windows XP via VMWARE player & assigned a shared directory so I can compile straight to the directory on the linux host without messing about making it in windows then rebooting into linux etc etc.

Lee

60
I recently installed Ubuntu 13.04 x64 & I get the following error
Code: GLBasic [Select]
./lesson_thirteen.linux: error while loading shared libraries: libSDL_mixer-1.2.so.0: cannot open shared object file: No such file or directory
 

SDL Mixer is installed including the dev package so naturally I assume it is the x64 version. Obviously building my own from the SDL source creates a x64 version as well. A google search lead me to some Ubuntu forums with regards to installing 32bit libs by appending :i386 to the end of the required package (used to have a different ending but changed in V11 or 12 of ubuntu).

After entering
Code: GLBasic [Select]
sudo apt-get install libsdl-mixer1.2:i386
everything works fine.

A WORD OF WARNING: DO NOT INSTALL THE 32bit DEV FILES OTHERWISE IT WILL WANT TO REMOVE A LOT OF PACKAGES.
for example entering
Code: GLBasic [Select]
sudo apt-get install libsdl-mixer1.2-dev:i386
comes up with this
Code: GLBasic [Select]
Reading package lists... Done
Building dependency tree      
Reading state information... Done
The following packages were automatically installed and are no longer required:
  libaubio2 libbcmail-java libbctsp-java libboost-chrono-dev
  libboost-date-time-dev libboost-filesystem-dev libboost-graph-dev
  libboost-graph-parallel-dev libboost-iostreams-dev libboost-locale-dev
  libboost-math-dev libboost-mpi-dev libboost-program-options-dev
  libboost-random-dev libboost-regex-dev libboost-serialization-dev
  libboost-signals-dev libboost-system-dev libboost-test-dev
  libboost-thread-dev libboost-timer-dev libboost-wave-dev libcloog-ppl1:i386
  libdbus-1-dev libflac-dev libgcc-4.7-dev:i386 libgconfmm-2.6-1c2
  libgmp10:i386 libgmpxx4ldbl:i386 libgomp1:i386 libgoocanvas-common
  libgoocanvas3 libgtkglext1 libgtkimageview0 libitm1:i386 liblensfun-data
  liblensfun0 libmikmod2-dev libmpc2:i386 libmpfr4:i386 libogg-dev
  libpcre3-dev libpcrecpp0 libppl-c4:i386 libppl12:i386 libquadmath0:i386
  libsdl-gfx1.2-4 libsdl-sound1.2 libsdl-stretch-0-3 libsmpeg0 libtiff-tools
  libvamp-sdk2 libvorbis-dev linux-image-generic mypaint-data openshot-doc
Use 'apt-get autoremove' to remove them.
The following extra packages will be installed:
  jackd1 jackd1-firewire libasound2-dev:i386 libavahi-client-dev:i386
  libavahi-common-dev:i386 libbz2-1.0:i386 libc6-dev:i386 libcaca-dev:i386
  libdbus-1-dev:i386 libdrm-dev:i386 libflac-dev:i386 libgl1-mesa-dev:i386
  libglib2.0-dev:i386 libglu1-mesa-dev:i386 libjack0 libkms1:i386
  libmad0-dev:i386 libmikmod2-dev:i386 libogg-dev:i386 libpcre3-dev:i386
  libpcrecpp0:i386 libpng12-dev:i386 libpthread-stubs0:i386
  libpthread-stubs0-dev:i386 libpulse-dev:i386 libpulse-mainloop-glib0:i386
  libpython-stdlib:i386 libpython2.7-minimal:i386 libpython2.7-stdlib:i386
  libreadline6:i386 libsdl1.2-dev:i386 libslang2-dev:i386 libvorbis-dev:i386
  libx11-dev:i386 libx11-doc libx11-xcb-dev:i386 libxau-dev:i386
  libxcb-dri2-0-dev:i386 libxcb-glx0-dev:i386 libxcb1-dev:i386
  libxdamage-dev:i386 libxdmcp-dev:i386 libxext-dev:i386 libxfixes-dev:i386
  libxxf86vm-dev:i386 linux-libc-dev:i386 mesa-common-dev:i386 python:i386
  python-minimal:i386 python2.7:i386 python2.7-minimal:i386 zlib1g-dev:i386
Suggested packages:
  libasound2-doc:i386 glibc-doc:i386 manpages-dev:i386 libglib2.0-doc:i386
  libxcb-doc:i386 libxext-doc:i386 python-doc:i386 python-tk:i386
  python2.7-doc:i386 binutils:i386
Recommended packages:
  gcc:i386 c-compiler:i386 libx11-doc:i386
The following packages will be REMOVED
  a2jmidid activity-log-manager-control-center agave aisleriot
  apt-xapian-index apturl ardour build-essential compiz compiz-gnome deja-dup
  deja-dup-backend-gvfs deja-dup-backend-ubuntuone dkms duplicity
  ffado-mixer-qt4 ffado-tools fglrx-amdcccle-updates fglrx-updates
  flashplugin-installer font-manager g++ gcc gccxml gconf2 gedit gimp
  gimp-cbmplugs gimp-gap gimp-gmic gimp-plugin-registry gimp-ufraw gladish
  gnome-sudoku gnome-terminal gnome-terminal-data gnome-user-share
  gstreamer0.10-gconf gtk-recordmydesktop hplip hplip-data ibus ibus-pinyin
  ibus-table inkscape invada-studio-plugins-lv2 jack-mixer jack-rack jackd2
  jackd2-firewire ladish laditools landscape-client-ui-install
  libasound2-plugins:i386 libavahi-client-dev libavahi-common-dev
  libbcprov-java libbonoboui2-0 libboost-all-dev libboost-mpi-python-dev
  libboost-mpi-python1.49-dev libboost-mpi-python1.49.0 libboost-python-dev
  libboost-python1.49-dev libcaca-dev libdrm-dev libgcj-common libgl1-mesa-dev
  libglib2.0-dev libglu1-mesa-dev libgnome-vfs2.0-cil libgnome2-0
  libgnome2-bin libgnome2-common libgnome2.24-cil libgnomeui-0 libgnomevfs2-0
  libgnomevfs2-common libgnomevfs2-extra libitext-java libjack-jackd2-0
  libjack-jackd2-0:i386 libmad0-dev libpng12-dev libpulse-dev libpurple-bin
  libreoffice-gnome libsdl-gfx1.2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev
  libsdl-sge-dev libsdl-sound1.2-dev libsdl-stretch-dev libsdl-ttf2.0-dev
  libsdl1.2-dev libslang2-dev libsmpeg-dev libswt-gnome-gtk-3-jni
  libsyncdaemon-1.0-1 libx11-xcb-dev libxdamage-dev libxfixes-dev
  libxxf86vm-dev lightdm-remote-session-uccsconfigure lv2fil mesa-common-dev
  monodevelop monodevelop-debugger-gdb mypaint nautilus-share oneconf
  oneconf-common open-vm-dkms openshot printer-driver-postscript-hp
  printer-driver-sag-gdi python python-appindicator python-apt
  python-aptdaemon python-aptdaemon.gtk3widgets python-cairo python-central
  python-changesettings python-chardet python-configglue python-crypto
  python-cups python-cupshelpers python-dbus python-debian python-debtagshw
  python-defer python-dev python-dirspec python-enum python-fpconst
  python-gconf python-gi python-gi-cairo python-glade2 python-gnomekeyring
  python-gobject python-gobject-2 python-gtk2 python-httplib2 python-ibus
  python-imaging python-imaging-compat python-laditools python-libxml2
  python-lxml python-mako python-markupsafe python-minimal python-mlt5
  python-notify python-numpy python-oauthlib python-oneconf python-openssl
  python-pam python-pexpect python-piston-mini-client python-pkg-resources
  python-protobuf python-pyasn1 python-pycurl python-pygame python-pygoocanvas
  python-pyinotify python-qt4 python-qt4-dbus python-renderpm python-reportlab
  python-reportlab-accel python-serial python-sip python-six python-smbc
  python-support python-tk python-twisted python-twisted-bin
  python-twisted-conch python-twisted-core python-twisted-lore
  python-twisted-mail python-twisted-names python-twisted-news
  python-twisted-runner python-twisted-web python-twisted-words
  python-ubuntu-sso-client python-ubuntuone-client
  python-ubuntuone-control-panel python-ubuntuone-storageprotocol
  python-uniconvertor python-xapian python-xdg python-zeitgeist
  python-zope.interface python2.7 python2.7-dev python2.7-minimal
  python3-oneconf rhythmbox rhythmbox-mozilla rhythmbox-plugin-cdrecorder
  rhythmbox-plugin-magnatune rhythmbox-plugin-zeitgeist rhythmbox-plugins
  rhythmbox-ubuntuone scribus sessioninstaller software-center
  software-center-aptdaemon-plugins system-config-printer-common
  system-config-printer-gnome system-config-printer-udev texlive-extra-utils
  totem totem-mozilla totem-plugins ttf-mscorefonts-installer tuxguitar
  tuxguitar-alsa tuxguitar-oss ubuntu-desktop ubuntu-release-upgrader-gtk
  ubuntu-sso-client ubuntu-sso-client-qt ubuntu-system-service
  ubuntuone-client ubuntuone-client-gnome ubuntuone-control-panel
  ubuntuone-control-panel-qt ubuntustudio-audio ubuntustudio-audio-plugins
  ubuntustudio-controls ubuntustudio-graphics ubuntustudio-publishing
  ubuntustudio-recording ubuntustudio-video unity unity-scope-musicstores
  unity-tweak-tool update-manager update-notifier update-notifier-common vuze
  yafaray-exporter zeitgeist zeitgeist-core zeitgeist-datahub zynjacku
The following NEW packages will be installed
  jackd1 jackd1-firewire libasound2-dev:i386 libavahi-client-dev:i386
  libavahi-common-dev:i386 libbz2-1.0:i386 libc6-dev:i386 libcaca-dev:i386
  libdbus-1-dev:i386 libdrm-dev:i386 libflac-dev:i386 libgl1-mesa-dev:i386
  libglib2.0-dev:i386 libglu1-mesa-dev:i386 libjack0 libkms1:i386
  libmad0-dev:i386 libmikmod2-dev:i386 libogg-dev:i386 libpcre3-dev:i386
  libpcrecpp0:i386 libpng12-dev:i386 libpthread-stubs0:i386
  libpthread-stubs0-dev:i386 libpulse-dev:i386 libpulse-mainloop-glib0:i386
  libpython-stdlib:i386 libpython2.7-minimal:i386 libpython2.7-stdlib:i386
  libreadline6:i386 libsdl-mixer1.2-dev:i386 libsdl1.2-dev:i386
  libslang2-dev:i386 libvorbis-dev:i386 libx11-dev:i386 libx11-doc
  libx11-xcb-dev:i386 libxau-dev:i386 libxcb-dri2-0-dev:i386
  libxcb-glx0-dev:i386 libxcb1-dev:i386 libxdamage-dev:i386 libxdmcp-dev:i386
  libxext-dev:i386 libxfixes-dev:i386 libxxf86vm-dev:i386 linux-libc-dev:i386
  mesa-common-dev:i386 python:i386 python-minimal:i386 python2.7:i386
  python2.7-minimal:i386 zlib1g-dev:i386
0 upgraded, 53 newly installed, 256 to remove and 0 not upgraded.
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After this operation, 658 MB disk space will be freed.
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As you can see it would cause a lot of problems to your install.

If you distribute your app/game etc on Linux (ubuntu that is as not sure on other distro's) it might be worth mentioning the need for the 32bit SDL_Mixer if they are running an x64 system.

Lee

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