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Messages - Moru

Pages: 1 ... 90 91 [92] 93 94 ... 101
1366
GLBasic - en / Re: Trying out GLB; Question
« on: 2008-May-17 »
If you want version control, have a look at Subversion. I haven't tried it with GL-Basic but it should work with just about anything. It even keeps track of your images and other data you have in the project.

If this is too much work for you, just copy the file and rename it to todays date or whatever, save the file from GL-Basic again and you suddenly have a backup copy of the old program. I don't see a need for this in GL-Basic, I preffer to do it myself with already tested and proved working things. No need to reinvent the wheel is there? :-)

1367
Supertux is that tuxracing game in a snowy slope? That runs just fine but when I start my games nothing happens and there is nothing in the logfiles either. I'm in Germany visiting the german part of the family so can't check anything right now sadly. I haven't prioriticed this since I didn't realy have time to finish any game yet anyway :-)

1368
Bug Reports / Re: gp2x flickers on
« on: 2008-May-15 »
Can you please post your game so we can try it? I have never had any flickering on our GP2X.

Its also very easy to complain that ist's not working but try debugging something without having the actual problematic item. It's like telling your car-dealer that you have troubles with the car and then hang up the phone :-)

1369
It runs on WINE under Ubuntu at öeast but tere are a few smaller problems with the IDE. Mabe it´s me that dont know enough :-) I havent been able to run the games since you seem to need some runtime libraries for running the programs on linux but the manual says nothing about it.

1370
GLBasic - en / Re: I am new to this
« on: 2008-May-06 »
Don't forget to paste the error message too!

Now we are off to a 6 week vacation in Germany :-)  :happy: No more elks or bears or wolfs and no more SNOW! :-)

1371
GLBasic - en / Re: My First post
« on: 2008-May-06 »
I wasn't aware that you could use any databases in GL-Basic, would be happy to learn more about it when I'm back from vacation :-)

1372
DD-GUI / Re: DDgui fix
« on: 2008-May-05 »
No it wasn't and it has been annoying me for a while now. I guess I should ask first... a few other bugs was fixed too so now I can skip those but there is a few things still strange with the coordinates of boxes

1373
Bug Reports / Typo in DiNGSFont
« on: 2008-May-05 »
Everytime I'm making a new little testproject and create a font I end up with the same problem, the fonts I create with DiNGSFont just don't work. I search for different errors in my code and remove code I'm not certain about. And then I end up noticing that I have spelled the filename wrong somehow. I though it was saved from the last time I used the program but now I realize it doesn't. Small is spelled with 2 L, not one as in the program! :-)

1374
DD-GUI / DDgui fix
« on: 2008-May-04 »
I'm trying to change the DDgui functions to work with DRAWRECT instead of FILLRECT. The irritating part is that DRAWRECT is using the width and height of the box instead of the actual coordinates of the endpoint. Trying to figure it all out wasn't as easy as I thought because the original author had to go afew hoops around to get it working with exact coordinates so I'm having a hard time thinking it back  :)

I do like the new DRAWRECT using the width and height but wouldn't it be easier to have left in the FILLRECT command for backwards compatibility?  :)

It would be nice with proportional fonts on this one, don't you think?  ::)

Download: Second attempt worked a bit better :-)
Most things working except the placement of the cursor and selecting in text-boxes but you can still enter text.

1375
GLBasic - de / Re: GLBASIC JPG und Filedialog
« on: 2008-May-04 »
Since there isn't much posted in english I have to turn to reading german... If I got this right you want to load JPG photos with GL-Basic. Why you can't do this is probably to keep the size of the executable down, the size is already a bit big for my taste so I for one wouldn't want another megabyte or whatever is needed for JPG support on GL-Basic, and loading JPG is too slow for games anyway :-)

The screen on GP2X is also too small to have much use of JPG compression, you don't get that much difference in size if you save them as 8 or 16 bit color PNG in the right size for the GP2X and they load faster.

1376
Any way of filtering away the german forums when I look at "Show unread posts since last visit"? It's so hard to see the difference on a quick glance now, big risk that I miss posts in the english forums...

1377
I know what you mean, our clan uses the same forum :-)

1378
Simple machines are a nice forum, just have to find/make a unique theme for you :-)

1379
GLBasic - en / Big File DDD
« on: 2008-May-01 »
Grafics is not the main thing in games, if it's not a good idea it's not going to be played anyway.

1380
GLBasic - en / Big File DDD
« on: 2008-May-01 »
I think you have to create different objects and draw them independently to make animations.

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