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Messages - Quentin

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1
I tried to purchase yesterday evening, sold with Paypal, everything looks good, but nothing happened. No Steam Download, no Paypal transaction was done ...
did anyone already successfully get GLB V16 on Steam?

2
thanks  :booze:

he's right, the IDE might look old fashioned, but it's easy to use and so it shall be.

3
nice :)
anyone able to translate it?

4
ok thanks for the info spacefractal.

I'm not that familiar with steam keys. For my understanding every developer can request them at Steam for free for his own developments, isn't it?

5
I bought GLBasic with version 4 or 5 and until then all updates were for free. So I have no problem so sell 20 Euro or even more for the V16 Update.

But for me it's still not clear, which differences are between V15 and earlier and the Steam version 16. I guess there is none but the fact, that GLBasic is now delivered via Steam?

6
perhaps a silly question, but what exactly is the advantage of the Steam version?
Or is it just because this is the way GLBasic is developed further?

7
Beta Tests / Re: GUI in purely GLBasic
« on: 2018-Dec-14 »
glad we could help :) It's an often made mistake, even after years of programming, so don't worry much about it.

by the way ... welcome to the forum


regarding the font I have the same problem as described by dreamerman. Every menu entries/input fields and so on are black colored unless hover over it with mouse pointer (see attachment)

8
Beta Tests / Re: GUI in purely GLBasic
« on: 2018-Dec-14 »
I'm able to compile your application, anyhow I don't know how to create the data needed for tests.

One thing I'm worrying about:

your command
Code: GLBasic [Select]
ins = INSTR(param$,self.contents[i][c].sval$)

Are you sure, you're using the parameters for INSTR function correctly in this case? I guess that "param$" is the string you're searching for and "self.contents[]" is the data in which you want to find "param$".

If this is the case, you're command should look like:
Code: GLBasic [Select]
ins = INSTR(self.contents[i][c].sval$,param$)

The first parameter of INSTR is the string you want to investigate, the second parameter is the string you're looking for.
Perhaps you can try it this way.

by the way ... amazing application, what is it intended to do?

9
Beta Tests / Re: GUI in purely GLBasic
« on: 2018-Dec-14 »
I guess everything is included in the project folder of your app. Just zip it and try to upload it here in the forum.

Did you already try the debug option? Good way to check the values of the variables within the faulty working function. You'll have to activate the debug mode in the "Compiler" menu though.

10
Beta Tests / Re: GUI in purely GLBasic
« on: 2018-Dec-14 »
hmmm, guess it will be hard to find without a working example.
I tested INSTR function with some examples and everything looks good.

Did you already try a DEBUG output within this function?

e.g.
Code: GLBasic [Select]
        FUNCTION search_table_partial:start,c,param$
                LOCAL row = -1,length = BOUNDS(self.contents[],0) - 1,ins = -1
                IF start < length
                        FOR i = start TO length
DEBUG "search: " + param$ + " - search for: " + self.contents[i][c].sval$ + "\n"
                                ins = INSTR(param$,self.contents[i][c].sval$)
                                IF ins > -1
                                        row = i
                                        RETURN i
                                        BREAK
                                ENDIF
                        NEXT
                        RETURN row
                ENDIF
                RETURN -1
        ENDFUNCTION
 

11
Beta Tests / Re: GUI in purely GLBasic
« on: 2018-Dec-14 »
I also need to wait until evening for testing. Would be good if you can provide a small example, under which circumstances INSTR is not working correctly.

12
Beta Tests / Re: GUI in purely GLBasic
« on: 2018-Dec-14 »
what's the problem with INSTR function?

13
GLBasic - en / Re: Happy Christmas
« on: 2018-Dec-11 »
soon enough :)
wish you a merry Chistmas too.

14
GLBasic - de / Re: Alte Anhänge?
« on: 2018-Dec-07 »
hi Schranz0r,
schön dich noch hier zu sehen :)
war auch schon lange nicht mehr hier, jetzt hat mich mal wieder die Neugier gepackt.
Ansonsten hatte ich wg. Hausbau/Beruf wenig Zeit für Hobbies.
Schade das mit den Anhängen, muss ich mal gucken, ob ich noch irgendwo was gesichert habe.

15
GLBasic - de / Alte Anhänge?
« on: 2018-Dec-06 »
so, habs mir spaßeshalber nach langer Pause auch noch mal installiert.
Beim Stöbern in alten Beiträgen fiel mir auf, dass viele Anhänge verschwunden sind (gelöscht durch Admin). Sind die unwiderbringlich verloren oder sind die noch in irgendeiner verborgenen Ecke zu finden?

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