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Messages - Qedo

#136
I only discovered it now. Great function.
Thank you  :booze:
#137
Hi all, the source is no longer available. is it possible to have it  :good:
thank you
#138
Beta Tests / Re: SGEngine
2020-Nov-23
For the moment I have abandoned Html5 waiting for possible updates. For now, if I need to, I'll use v15.
Right now I'm trying to finish my first game, but I see it tough.
Anyway thanks for the help SnooPI. :good:
I look forward to seeing you finish SGEngine because I see great potential.  :booze:
#139
Beta Tests / Re: SGEngine
2020-Nov-20
I would have gladly helped you also because the project is interesting but I have linux installed only on virtualbox ....
#140
Beta Tests / Re: SGEngine
2020-Nov-10
very very interesting.  :booze:
will there also be an android version?
#141
try installing old versions:
https://www.glbasic.com/forum/index.php?topic=11058.msg97200#msg97200
Current should be V15.
but i don't know if they work with the steam license
Always backup, you never know
#142
Windows CE is not supported in V16

// 16.026
   // STEAM publishing
   //    GLBasic V16 will be online through STEAM
   // New compilers:
   //    Win32, Win64 use new GCC versions

   // Dropped support
   //    Dead platforms:
   //    GP2X, WIZ, PANDORA, WINCE, IPHONE


   // Core:
   //     GETJOY... returns 0 if no joysticks are attached
   //     Debugger stops immediately when you stop.

   // Win32:
   //     Mouse wheel is buffered for better accuracy.
#143
toc toc......
is there anyone?  :bed:
#145
I would like to help you if only Android Studio works for me
#146
but sorry am the only one who is trying to compile html5 with v16?
Possible?
I would like to solve this (only for me?) problem because looking on the internet Emscripten seems to be a really good solution.
We try to make it work for GLB too.
#147
Great.
thanks SnooPI for the help.
In the meantime, I downloaded 123basic from Github and will try to work on it. I consider your proposal for the future; certainly it would be interesting to develop the Webgl version to speed up the applications.

ad maiora
#148
Off Topic / Re: GLB is dead?
2020-Aug-28
as I would like Neymar in my Rome   =D

ad maiora
#149
in fact i think i will write my GLB-> HTML5 translator too if i feel like it. at least for 2d.
From your experience how long will it take?
Also I'll look back at Metzzo's GLBScript / 123basic.
#150
Hey you
has anyone tried in html5 to go directly to full screen bypassing the initial emscripten screen?
Furthermore it seems to me that in full screen the management of the mouse reports false values. does anyone confirm?