De-full-screening... help!

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Darmakwolf

My program runs in full-screen. I am experimenting with an external player for modular music files in Windows. When I use SHELLCMD, it runs the player and properly hides the command window, but it makes my game forced into a gigantic window instead of fullscreen! How can I remedy this problem??  :giveup:

Darmakwolf

It's ending up like this after I use SHELLCMD()

spacefractal

Look like a glBasic bug.

Property a better Way is intergrate a dll such bass for windows.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

Darmakwolf

Does BASS do .mod and .xm files? also has it been wrapped before?

spacefractal

Yes, I'm used that in a blitz max project. I'm not sure it's wrapped in glbasic, but should been pretty easy and the doc is good.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/