Recent Posts

Pages: [1] 2 3 ... 10
1
GLBasic - de / Re: Valentines Destroyer
« Last post by erico on Today at 01:59 am »
Once the wizard crossed screen but I could not actually do anything with him.
2
GLBasic - en / Re: ANDROID - Immersive full screen question
« Last post by erico on Today at 01:58 am »
This here is what I use:
http://www.glbasic.com/forum/index.php?topic=9848.0

Check the whole thread couse I can´t remember if there was a little bug somewhere.
Last time I tested using this system, bars where a bit visible (transparent) and coordinates worked fine, you can then check on disabling MENU and BACK so it pauses instead of exiting the app. Take a look.
3
GLBasic - en / Re: ANDROID - Immersive full screen question
« Last post by adaz on Yesterday at 07:24 pm »
Thanks anyway dreamerman. As I said now I'd be happy with visible navigation bars (if nothing else works), but I cannot make them visible. Can you help in this?
4
GLBasic - de / Re: Laufwerke
« Last post by Worebu on Yesterday at 07:22 pm »
Das denke ich auch .... aber was. Der Windows File ist nur 1.7mb gross.
5
GLBasic - en / Re: ANDROID - Immersive full screen question
« Last post by dreamerman on Yesterday at 07:03 pm »
So, that's no an issue with BOXCOLL but some screen / navigation bar problem.
I checked that .apk on
- phone with Android 6.0, hardware buttons, both software bars (navigations and status) are invisible, line is drawn at proper position, so no issues,
- old tablet with Android 4.0 that has software bars always enabled, and they are visible in this app, (navigation bars are also visible in other GLB based apps, status bar isn't visible, but imerssive mode is available from Android 4.4),
Currently no other devices to test. I didn't play with Android from long time so can't help with such os based stuff atm.
6
GLBasic - de / Re: Laufwerke
« Last post by D2O on Yesterday at 06:41 pm »
Also ich hab hier gerademal knapp 4mb davon sind um die 3mb für die Grafik und irgendwas mit 4-5000 Zeilen Code.

Da kann was nicht stimmen.
7
GLBasic - en / Re: ANDROID - Immersive full screen question
« Last post by adaz on Yesterday at 06:35 pm »
Thanks erico. It still does not work, I've tried everything I think.

Another try was to achieve somehow that the navigation bar be always visible. If it solved my problem, I'd be in peace with it. But I could not dissuade AE to hide the navigation bar. I cleared every flags from the SDLActivity.java (like View.SYSTEM_UI_FLAG_LAYOUT_STABLE, etc.), but the bar is still hidden... Do you have an idea for this?
8
GLBasic - de / Re: Laufwerke
« Last post by Worebu on Yesterday at 06:27 pm »
202mb nur die .apk
9
GLBasic - de / Re: Laufwerke
« Last post by D2O on Yesterday at 06:25 pm »
... mein Android File ist fast 200mb groß obwohl ich nur knapp 200 Zeilen Code....

 :o Ähmm, sicher das da nich noch was anderes mit dabei ist? Sound und Co.?
200 mb sind nicht normal.

Nur die *.apk datei??
10
GLBasic - de / Re: Laufwerke
« Last post by Worebu on Yesterday at 06:19 pm »
Danke für die Erklärung. Mit CHR$(92) hab ich's auch gemacht. Der Fehler kam mir halt komisch vor. Aber was anderes, mein Android File ist fast 200mb groß obwohl ich nur knapp 200 Zeilen Code
habe und 100kb Grafik. Kann was optimieren oder Einstellen ?
Pages: [1] 2 3 ... 10