BASIC

Author Topic: Galencia for C64 (Cool Galaxy clone for C64)  (Read 127 times)

Offline spacefractal

  • Community Developer
  • Prof. Inline
  • ******
  • Posts: 3289
    • View Profile
    • Space Fractal
https://galencia.itch.io/galencia

Im just came to purchase this game. While the background is a bit simply, then that game have a excellent use of the Commodore 64 mulitiplexed Sprites and cool use of them, and its run very smooth.

Its the same publisher that will release the long dev Journey C64 game, Sam's Journey.

« Last Edit: 2017-Sep-08 by spacefractal »
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline erico

  • Community Developer
  • Prof. Inline
  • ******
  • Posts: 4017
    • View Profile
    • Portfolio
Re: Galencia for C64 (Cool Galaxy clone for C64)
« Reply #1 on: 2017-Sep-08 »
Looks pretty funky and accurate in visuals...or maybe even better, I will take a look!

Offline spacefractal

  • Community Developer
  • Prof. Inline
  • ******
  • Posts: 3289
    • View Profile
    • Space Fractal
Re: Galencia for C64 (Cool Galaxy clone for C64)
« Reply #2 on: 2017-Sep-09 »
yes, there can been about 40+ sprites used in this game. So C64 could handle sprites very well, when designed very well around the sprites limits which have been done nicely in this game. Im diddent see any slow downs as well. So its 50 fps (on PAL system).

And its really a fun game (no im did not have any connect to the dev, Lobo just noticed it for some week ago). Im are a costume as well.

But nice to see new retro game those days.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline bigsofty

  • Community Developer
  • Prof. Inline
  • ******
  • Posts: 2448
    • View Profile
Re: Galencia for C64 (Cool Galaxy clone for C64)
« Reply #3 on: 2017-Sep-12 »
Not an easy computer to code on, so well done to them. The game looks great!  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)