Thanks guys, I selected 800x480 in the project options. used Itch.io to force landscape mode and fullscreen.
Android rotates the screen and goes into fullscreen, Ios just rotates the screen. Browsers show the 800x480, android and Ios show 800x360.
I just rewrote the bit of code and made sure is all fits 800x360.
Just struggling re-writings the same code multiple ways. Its the same buffer problem I had that spacefractal solved for me last time to stop multiple clicks. However its not working for this.
Im making a menu with numbers you click, it require 4 numbers to be entered, but if I press 7 i get four 7s.
I miss my while/wend loops.
Android rotates the screen and goes into fullscreen, Ios just rotates the screen. Browsers show the 800x480, android and Ios show 800x360.
I just rewrote the bit of code and made sure is all fits 800x360.
Just struggling re-writings the same code multiple ways. Its the same buffer problem I had that spacefractal solved for me last time to stop multiple clicks. However its not working for this.
Im making a menu with numbers you click, it require 4 numbers to be entered, but if I press 7 i get four 7s.
I miss my while/wend loops.