Quote from: MrTAToad on 2014-Aug-26
Could try :Code (glbasic) Select
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);// Changed \\
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);// Changed \\
STARTPOLY num,1
POLYVECTOR x1,y1,0,0,color
POLYVECTOR x1,y1+y2,0,sy,color
POLYVECTOR x1+x2,y1+y2,sx,sy,color
POLYVECTOR x1+x2,y1,sx,0,color
ENDPOLY
Or perhaps change the 1 to 2
I try, but don't work, with flag 1 or 2 becomes worse ....
Quote from: Moru on 2014-Aug-26
It's much easier to help you if you can create a minimal testprogram that crashes. Include all needed data, zip it up and attach it to your post here.
I found the error, read the whole discussion ...
Other solution?