Request: OpenGL

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bigsofty

Just an idea for the future, how about binding OpenGL(or ES) API directly into the GLBasic command set, allowing low level programming of openGL using GLBasic variables without in-line? This would be a powerful addition and allow the user to take language as far as he wishes graphically without imposing on Gernots time.
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)