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Topics - ChristianB

#1
Hi,
I have started to Bubble Pop to GLBasic, Android will be the first target platform.
Bubble Pop is a  platform/arcade game that we published in 1997. More info later.
Regards
Christian



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#2
Hi I have graphical problems with GLBasic game on my Android V2.3.4, model LG-P990.
My game works great in emulator and on my wifes 2.3.3 HTC WildFire S.
The sprites appear as white boxes.
Regards
Christian
#3
Hi when I compile my (first) game to Andriod, I get the following error message:
*** Configuration: ANDROID ***
precompiling:
GPC - GLBasic Precompiler V.10.104 SN:86a45f58 - 3D, NET
Wordcount:145 commands
compile+link:
running Android build-script...
BUILD STAGE 1: Compile and pack RELEASE
     [echo] Gathering info for glbasic...
     [echo] Creating output directories if needed...
     [echo] ----------
     [echo] Handling aidl files...
     [echo] ----------
     [echo] Handling RenderScript files...
     [echo] ----------
     [echo] Handling Resources...

BUILD FAILED
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:771: The following error occurred while executing this line:
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:787: null returned: 1

Total time: 3 seconds
.
BUILD STAGE 2: Build DEBUG and install on device
     [echo] Gathering info for glbasic...
     [echo] Creating output directories if needed...
     [echo] ----------
     [echo] Handling aidl files...
     [echo] ----------
     [echo] Handling RenderScript files...
     [echo] ----------
     [echo] Handling Resources...

BUILD FAILED
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:771: The following error occurred while executing this line:
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:787: null returned: 1

Total time: 3 seconds
finished Android build-script.
Android=L:\Code\GLBasic\BubblePop\distribute\Android
success
_______________________________________
*** Finished ***
Elapsed: 12.7 sec. Time: 14:39
Build: 1 succeeded.

I have tried to compile and run the sample OneMore with success (in Emulator), so my development environment seems ok.

Environment:
Windows 7 64 bit
GLBasic IDE, Version: 10.202 (Preemium version )
Android SDK Tools 1.16
Java JDK 1.6.0.310 32 bit (I have tried the newest version on another computer with same result)
Best Regards
Christian