Well, at least we know whats wrong... I had a feeling it had something do to with the USB cable, but I never realized you couldnt plug one in!
Anyway, what you've done isnt wasted, you can still build them...
Create a AVD (Android emulator) and get it running, then, try and build the project again... On my machine, when the phone is disconnected but the emulator is running, the application gets shunted onto the AVD (Note: Some stuff may not work as expected on an AVD as it does on hardware, this doesnt just apply to GLBasic apps, it happens even with native stuff)
Then, if its possible, you can just manually move the APK package that's built onto your device and install it from there for actual testing on hardware (You may need to manually sign the app with keytool/jarsigner first)... That is, if its possible for you to do this.
Thing is though while testing, on the AVD, the application runs perfectly in a sense that my app is stretched to fit the screen, whereas on my actual device, its not, also, the colour parameter for DrawRect looks like its ignored on the AVD (Stays white) but works as expected on the device.
Dabz
Anyway, what you've done isnt wasted, you can still build them...
Create a AVD (Android emulator) and get it running, then, try and build the project again... On my machine, when the phone is disconnected but the emulator is running, the application gets shunted onto the AVD (Note: Some stuff may not work as expected on an AVD as it does on hardware, this doesnt just apply to GLBasic apps, it happens even with native stuff)
Then, if its possible, you can just manually move the APK package that's built onto your device and install it from there for actual testing on hardware (You may need to manually sign the app with keytool/jarsigner first)... That is, if its possible for you to do this.
Thing is though while testing, on the AVD, the application runs perfectly in a sense that my app is stretched to fit the screen, whereas on my actual device, its not, also, the colour parameter for DrawRect looks like its ignored on the AVD (Stays white) but works as expected on the device.
Dabz