Android, worth developing for now?

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bigsofty

When I last looked into Android it was, even then, a popular OS but developing for it was not commercially viable. Has this changed? What are you experiences with recent Android ports? Is it worth while developing for now?
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

ampos

what effort? with glb is no effort at all, just 25$. it is a win―win to me...
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

clx

#2
http://www.basic4ppc.com/forum/basic4android-updates-questions/12278-my-adventures-so-far-money-making-tips.html

^ This is not me, this is another user's experience.

In no way am I trying to advertise a competitors product, but this information may be useful to those wondering if this is possible on android.  If this goes against the forum rules, mod's just delete this thread. Thanks.

I had asked this before in another thread, but will try and ask it again here. Is it possible to add support for ad services such as airpush, admob, leadbolt through the creation of libraries or does the developer of glbasic have to add it himself?

bigsofty

#3
Well maybe not "effort" but expense, as I am considering buying an Android tablet for GLB projects?

Edit: that's a nice thread, even for potential GLB apps as it gives some good tips. GLB has full access to most of its supported platforms APIs via C inlinning, so although I am not familiar with those libraries, I am sure they could be added by a user.
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)