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GLBasic - de / Fehlermeldung WIN32
« Last post by Worebu on Yesterday at 01:23 am »
Moinsen,

was meint GLBasic den wohl mit dieser Fehlermeldung? WIN32 sind vom Server für die 15er Version, also aktuell.

Worebu

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Off Topic / Re: Gamebuino Meta
« Last post by erico on 2017-Dec-10 »
Good to hear Harko, it is indeed a nice piece of hardware. Very easy to code too so far.
We have a discord channel going on, feel free to pop up whenever you have time.
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Off Topic / Re: Spectrum Next
« Last post by spacefractal on 2017-Dec-08 »
Next is using a mode called Layer 2 with 256 colors graphics, hardware sprites as well 3xAY sound. So property not Radastan, since im have newer heard about it nor mentiod it on the Spectrum Next forums. Warhawk Next is gonna to been a big spectrum game with around 1mb size.
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Off Topic / Re: Spectrum Next
« Last post by spacefractal on 2017-Dec-08 »
property im should split it, since its not a Spectrum Next, but more about a another spectrum clone. Anyway your game looks very cool too. The game would been more than possible do on Spectrum Next As well.

Yes im get a lots of demos of Warhawk of course. That game run in full 50/60fps with a loads of sprites onscreen. Spectrum Next have hardware sprites as well.

But cool anyway :-) and im like the graphics and style. So just keep us informed.

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Off Topic / Re: Spectrum Next
« Last post by Hark0 on 2017-Dec-08 »
Wow! Looks great =D

Keep us informed :)

Of course!!!  ;)
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Off Topic / Re: Spectrum Next
« Last post by Ian Price on 2017-Dec-08 »
Wow! Looks great =D

Keep us informed :)
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Off Topic / Re: Spectrum Next
« Last post by Hark0 on 2017-Dec-08 »
Hi!

Welcome Spectrum Next to new FPGA 8-bit computers!  :good:



I'm are one of the ZX-Uno Team (http://www.zxuno.com)... developers of another FPGA ZX-Spectrum open source/hardware computer clone. (We are delighted with the arrival of this new machine ;-))

If are interested... you can find some info in the link attached.... or searching for our group in Facebook.


I'm currently finishing my first game for ZX-Uno (basically a ZX-Spectrum 48 kb with OUR NEW video graphic mode called "Radastan").

(I don't  know if the Next have support for this new video mode).


Features of Video Mode Radastan are:

128x*96 screen pixel... without color clash.
Each pixel have single color of a 16 color palette (based on Ulaplus - https://sites.google.com/site/ulaplus/home)
And we have, INT video raster, scroll.... and some other features.

I upload some snapshots...  :)


Videos:

On Emulator (ZEsarUX):
<a href="http://www.youtube.com/watch?v=jZlA1AF-Rrc" target="_blank">http://www.youtube.com/watch?v=jZlA1AF-Rrc</a>

On real Hardware:
<a href="http://www.youtube.com/watch?v=PIJ0aydPeq0" target="_blank">http://www.youtube.com/watch?v=PIJ0aydPeq0</a>

Developed using Z88DK. (https://www.z88dk.org/forum/)

;-)

PS (For a long time I did not enter this forum ... it's a pleasure to stop here again  8))
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Off Topic / Re: Gamebuino Meta
« Last post by Hark0 on 2017-Dec-08 »
Waiting for my meta..... I'm one of the backers of this crowdfunding.

  :booze:
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Off Topic / Re: Spectrum Next
« Last post by spacefractal on 2017-Dec-08 »
three is various other tunes in this game as well, etc a boss fight tune and more. Its more or less based on the Nintendo DS version of the game.

we did have some memory issues here and there. hope Michael Ware got finished his game on time as well Manic Maker.

in the ingame, here we pretty much use the Atari 800 original where im have added the intro and some missing patterns from the Atari 800, which the tune is based on. Hence we credits X*Agon as well me, which created the Atari version of the tune. Im extended it for the title tune, which its use 6 channels.

So this is techinal second time have have do Spectrum 128 music for a game.

PS. Warhawk gonna to been a hard game :-). Hope fully we got implement a least a refill powerup for causel players.
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Announcements / Re: Puzzle game for Steam
« Last post by Ian Price on 2017-Dec-07 »
 :booze:
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