Good Morning everyone,
I restarted my GLBasic IDE Project with .Net (2.0) to give you the chance to develop GLBasic applications on
each OS which is supported by Mono / .Net.
I hope there are interested people. :)
Test list:
https://docs.google.com/spreadsheet/ccc?key=0Amhk-zjAZwlZdG5zTFZlQ3F1UE1qdUxCYXlicFBaWUE&hl=de (https://docs.google.com/spreadsheet/ccc?key=0Amhk-zjAZwlZdG5zTFZlQ3F1UE1qdUxCYXlicFBaWUE&hl=de)
Current test version Download (no compiling yet):
https://sourceforge.net/projects/glbasicide/files/ (https://sourceforge.net/projects/glbasicide/files/)
(Requirements on Windows: .Net 2.0 / Linux: Mono)
I will update this post, when there are new informations for you.This is the actual ToDo List (
word = done):
Create a new GLBasic ProjectLoad an existing GLBasic ProjectLoad last edited file tabSave the current Project- "Save As..." the current Project (complete project folder)
Add new *.gbas file to project- Add existing *.gbas file to project
Remove *.gbas from project (not file system)Insert Function at cursor positionInsert Sub at cursor positionCopy, Paste, Cut - Text- customizable syntax highlighting (works but faulty)
- comment / multiline comment highlighting (works but faulty)
- list Functions on the right
- compile project
Here you can see the latest version of the IDE (now Ubuntu)
(http://www.fdik-design.com/img/glbasic_ide/preview_004.png)
cheers
Looks good. so far! :booze:
Won't you need at least a command line version of the GLB compiler for this to work/be ported though?
V10 ships the "GPC" for win, lin, mac.
You were too fast Gernot. :D
So, we already have cross-platform compiler and missing are IDE (being worked on) and tools (3d converter, fonteditor...)?
Niiiice. :good:
I think there is also a cross platform Font Editor ;)
And building a cross 3d converter shouldn't be the Problem!
Cheers
Ooh, command line versions... I'll need to look into that!
Good luck with your editor Backslider. :good:
You can see the latest screenshot of my GLBasicIDE in the first post.
The IDE is not finished yet (haha) - It´s far away from finished!
But...
Who would be interested in testing the IDE on Linux?
I created a test list on google docs, where you can insert bugs.
The link is in the first post.
Do you have more ideas for the list?
cheers
Hi guys,
are there any people in the forum who are skilled in C#/.Net?
I don´t have much time at the moment and I would like if sb. could help me with the IDE. :)
cheers
P.S. later this day I will upload the current source code and executable of the IDE.
If you will extend the code and it´s useful I will implement it into the original source code.
I programmed some time ago in C# and VB.Net. If you share the code I could collaborate in the project, if I have spare time between my projects. You can use some free host or version control system (SVN) to manage the code.
Hi hardyx,
thank you for offering help. :)
I have to check, where I could need help.
I created a project on sourceforge.net (link in first post) where you can download the latest executable version of GLBasic IDE.
It is in early alpha status but I would like if you test it on Windows and/or Linux and put errors and/or wishes into the test list (link in first post).
Attention: You can't open old Projects, because they aren't in xml-format!
looks much better on ubuntu as on windows
Yes it´s more nice on Linux.
Backslider, I try today in Windows, well It´s very pretty, but in this Stage ... compile?¿, so I try pressinf F5 and the icons, and I think don´t works for me.
A little, but very huge thing, it´s when I pressed the "TAB" key, don´t tabulate the text pointer, and when I press the "comma symbol", I look only a dot, like a dot key.
Kinds Regards,
Iván J.
Quote from: trucidare on 2011-Sep-28
looks much better on ubuntu as on windows
Yes! :good:
Quote from: mentalthink on 2011-Sep-29
Yes it´s more nice on Linux.
Backslider, I try today in Windows, well It´s very pretty, but in this Stage ... compile?¿, so I try pressinf F5 and the icons, and I think don´t works for me.
A little, but very huge thing, it´s when I pressed the "TAB" key, don´t tabulate the text pointer, and when I press the "comma symbol", I look only a dot, like a dot key.
Kinds Regards,
Iván J.
Oh, I should say that compiling isn't implemented yet. Sorry. I will implement it in the next version.
A more important point is "syntax highlighting", it's a little bit tricky in c#.
Hmmm, the tab and dot key do not work? I have to try it next time.
Thanks for feedback!
cheers
I'm very interested in testing this in Linux! Please finish this, I'm tired of having to switch to Windows. :rant:
I'm very busy at the moment and I don't have much time to develop the IDE. :(
Are there any .Net / Mono - Developers who would like to continue developing the Cross IDE?
cheers
No, sorry. But I am interested in how you got the compiler to work with a registered GLBasic version (if you did that). I've made my own Linux compile script, but I have no idea how to tell it that I bought GLBasic, which makes it impossible to compile net (and 3d) code on Linux. I'd love to be able to, would make developing multiplayer for my game a lot easier. Any ideas?