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Messages - matchy

#1
Help! When I try to run a test program on RaspberryPi now I get this error:

Code (glbasic) Select

timer
rbow
rbow init
VSync unsupported on old SDL versions (before 1.2.10).
sdl init video RaspberryPi
pi goes fullscreen 720x480
./pitest.bin: symbol lookup error: ./pitest.bin: undefined symbol: glMatrixMode
#2

Add the file source '.\Projects\Box2D\Box2D.gbas' to '.\Projects\YourApp'!  ;)
#3
I had a go at something like this years ago.

#4
Great idea.   :) Will the player be in first or third person?
#6
Awesome and can't wait to try it out. i really like the artwork too.  =D
#7
That's pretty cool.  :good:
#8
Great!  8) I haven't tested GLBasic on my second Raspberry Pi Zero W with 2.5"tft yet.
#9
Semigraphics 24 video on the coco? WOW  :good:
#10
There is a printed version sent by paid subscription that some people may prefer.
#11
I just watched your demo video and that looks really good.  :good:
#12
Arduboy is a microcontroller you can only control it via serial/BT. The PocketCHIP linux could be something but not sure 'cause it's arm.  :zzz:
#13
That's really just a technically test, erico, although poor (runtime) textures were used. So you think it passed the rules for the jam?

I'm not sure what it's about as it is really just a vertical mapped maze. Perhaps something like Hero as it's very cavernous and undergroundy? For another idea, maybe a runner, where it's more simplified in controls so that the player moves long automatically but the player selected which way to go.
#14
I hope you guys can finish the Moon Patrol game.  8)

Right now I am wondering if I should go for the 3D platformer type of game. As I'm not sure about it so I made a test video. Would it be okay or shall I start fresh with 2D pixel?  :-[

Gameboy Size and 4 Color 3D Test
https://www.youtube.com/watch?v=YwfydS2sDw0