Author Topic: Can we still compile for iOS  (Read 361 times)

Offline Omadan

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Can we still compile for iOS
« on: 2018-Mar-11 »
Hello everyone.

Quick question if I may.

Hope you are all doing fine. It has been such a long time. I have had a big break from coding all together.

I checked that my iOS apps are no longer working because of iOS 11 bla bla bla!

Does GLBasic still compile for iOS or are all my games long gone!

Thanks guys.
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Online spacefractal

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Re: Can we still compile for iOS
« Reply #1 on: 2018-Mar-11 »
Its Should and ios11 still works. Howover there sdk I'm compiled to was for ios10 and I'm will no longer compile to newer IOS as well android.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline Omadan

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Re: Can we still compile for iOS
« Reply #2 on: 2018-Mar-25 »
Anyone tried GLBasic with ios11.

I played with it the other day, but I did not manage to get it to work. The project name was karmamiwa, if I recall that is spacefractal's game name right?

Just let me know if you have got it working for iOS.

Thanks
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Online spacefractal

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Re: Can we still compile for iOS
« Reply #3 on: 2018-Mar-26 »
oh dear, im throught im renamed it after that to make sure. but howover its should not matter at all. Yes Karma Miwa was one of my games.

Currectly im have no access to fix it, since Apple dedicated my Mac was too old. Im do have a Virtual desktop to Sierra, but im do currectly not do updates.

But if its ok with Gernot, im can send the full xcode source code im did for iOS10 for creating the libs for iOS11 (im doubt its require changes this time). Im do need a permission first. Its mightbeen a little bit older glbasic, but better than.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline Omadan

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Re: Can we still compile for iOS
« Reply #4 on: 2018-Mar-31 »
hehe :)

Thanks Space.

It would be awesome if this could be done in some way, I would love to re-live my old projects.

Thanks again mate.
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Online spacefractal

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Re: Can we still compile for iOS
« Reply #5 on: 2018-Apr-19 »
Im will in this summer intergrate a code single based project so I'm can avoid using libs, but require the full source code (either the single c++ Version or separated original,  I'm do prefer the original really, due but finding can been easier).

Gernot, contact me. Sorry I'm was away, but I'm was on a ski vacation and I'm soon come back here again (due my new game).

The reason with full Glbsic full code is simple it's been easier to upgrade in the future. Since I'm already have a ios10, then ios11 Should been pretty easy. But Currently I'm do not have access to a mac,  nor vmware.

Also we have also a Android studio integration project, which is required after Aug 2018. Should been in same manner as with xcode.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.