IDE- nest marks

Previous topic - Next topic

ampos

I used IDEal for BB3D. It had a very nice feature: vertical lines on nests (for...next, if...then,...) that helped a lot to see visually them. Look at the image:



Maybe you can use IDEal for GLB... I used to love it.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Schranz0r

You can use a another IDE with V8...
Maybe you have to ask Gernot, how to do that... :whip:
I <3 DGArray's :D

PC:
AMD Ryzen 7 3800X 16@4.5GHz, 16GB Corsair Vengeance LPX DDR4-3200 RAM, ASUS Dual GeForce RTX™ 3060 OC Edition 12GB GDDR6, Windows 11 Pro 64Bit, MSi Tomahawk B350 Mainboard

com_1

Another IDE for GLB, but how ?

trucidare

you must open xml project files, get info from there, execute a string of commands
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

Kitty Hello

read the online manual about "GLBasic GPC precompiler". (Main website / Support / Online Manual)

MrTAToad

The source code isn't available, so it cant be modified...

Schranz0r

jepp you need a preprecompiler :D
I <3 DGArray's :D

PC:
AMD Ryzen 7 3800X 16@4.5GHz, 16GB Corsair Vengeance LPX DDR4-3200 RAM, ASUS Dual GeForce RTX™ 3060 OC Edition 12GB GDDR6, Windows 11 Pro 64Bit, MSi Tomahawk B350 Mainboard

jtassinari

Hi there,

Ampos, have you been able to set-up the IDE-al?
I have tried but I haven't been to make it work.
IDE-al is a great solution, it would be great to have it for GLBasic =)

cheers,
jT
- [ http://www.absolute-line.net ] -
(please forgive my bad English)

ampos

Due to my low knowlegde in anything but Basics, I didnt even try... sorry dude.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Moebius

IDEal is a 'professional Blitz IDE' and is not open source, so I doubt it would be possible to use it directly.  When you choose your Blitz install directory, it looks for the compiler as "bin/blitzcc.exe".  Obviously GLB doesn't follow this.  Also, the commands it gives to the compiler would be tailored to the Blitz compiler...
Endless Loop: n., see Loop, Endless.
Loop, Endless: n., see Endless Loop.
- Random Shack Data Processing Dictionary