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Main forum => GLBasic - en => Topic started by: Stu_C on 2010-Aug-31

Title: _iphonebattery in libGLbasiciPhone error ?
Post by: Stu_C on 2010-Aug-31

Must be something im doing, now Im compiling using 4.0 sdk changed all my project details so it now compiles but Im getting

Code (glbasic) Select

"_max", referenced from:
_iphonebattery in libGlbasiciPhone--egl.a(iphoneAppController.)
"_min", referenced from:
_iphonebattery in libGlbasiciPhone--egl.a(iphoneAppController.)


any ideas ?  I say its something im doing as I have previously compiled to os4 with the same project.....


Title: Re: _iphonebattery in libGLbasiciPhone error ?
Post by: MrTAToad on 2010-Sep-01
See if my reply to mykyl66 helps - he has had the exact same problem...
Title: Re: _iphonebattery in libGLbasiciPhone error ?
Post by: Kitty Hello on 2010-Sep-02
the update failed. Reinstall the SDK (or just unzip the editor_e.exe from the backup that GLBasic created) and redo the update.