Must be something im doing, now Im compiling using 4.0 sdk changed all my project details so it now compiles but Im getting
"_max", referenced from:
_iphonebattery in libGlbasiciPhone--egl.a(iphoneAppController.)
"_min", referenced from:
_iphonebattery in libGlbasiciPhone--egl.a(iphoneAppController.)
any ideas ? I say its something im doing as I have previously compiled to os4 with the same project.....
See if my reply to mykyl66 helps - he has had the exact same problem...
the update failed. Reinstall the SDK (or just unzip the editor_e.exe from the backup that GLBasic created) and redo the update.