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[1] Z Project - universal screen size scaling system

[2] OpenGL calls

[3] xml parser

[4] simple userdefined controls

[5] OPENGL & GFX CARD VERSION INFORMATION

[6] Compressing a file/array by saving as PNG

[7] Timer-Verwaltung

[8] BMax-like wrapper to GLB commands

[9] DRAWRECT using POLYVECTOR from a Image

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