GLBasic forum

Codesnippets => Inline / 3rd party => Topic started by: Topzombie on 2010-Mar-10

Title: SEEDRND fix
Post by: Topzombie on 2010-Mar-10
Sometimes (keywait programs etc...) RND isn't working correctly.
This function fix the "bug".
Code (glbasic) Select
FUNCTION SeedRNDConsole:
LOCAL TickCount
INLINE
    DECLARE_C_ALIAS(GLBGetTickCount,"kernel32.dll", "GetTickCount",(),int);
    TickCount = GLBGetTickCount();
ENDINLINE
SEEDRND TickCount
ENDFUNCTION
Title: Re: SEEDRND fix
Post by: Schranz0r on 2010-Mar-11
Mach nur 1x declare, und drunter die Funktion an sich!