Got to love the GLB community. No, seriously. Compared to some of the other forums I'm on (want to see some of the worst an online forum can offer, join an MMO community) this is a haven for (Mostly) Nice People (TM).
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Show posts MenuQuote from: erico on 2012-Jul-14Yeah, now that you mention it, Android really needs some new, imagination-catching, fun IP of their own. Some amazing game that's only on Android. Would be interesting to see what Apple responds with if that somehow happened (unlikely, but hey it's nice to dream).
Yep, and for example, we will never see mario on an open platform,
wanna play mario or zelda? You have to buy nintendo hardware.
So lot´s of IP and some studios are bound to hardware.
The solo existance of an open hardware will never be enough to dismount this.
What could be good, is for homebrew or small growing indie studios as it offers another market to help push things.
But heck, android? I hope they accept native code direct to their hardware.
Either way, if things go ok, we GLB users are in to gain I guess.
GLB currently support both native and android.
March 2013 is a long road...
Quote from: Kitty Hello on 2012-Jul-14Fantastic news mate! No rush though, you've got plenty on your plate already.
I have plans to use libSDL and SDL-mixer on all platforms one day. Then that will be perfectly possible.
Quote from: Kitty Hello on 2012-Mar-08I had a version of that on the Atari ST (one of the few games our computer came with). I _loved_ it. Always wanted to do a remake myself.
Xor? this one: http://www.mobygames.com/game/prospector-in-the-mazes-of-xor ??
That was one great puzzle game!
Looks totally fab!