Dropping Mac PPC support?

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Kitty Hello

Hi,

would anyone mind if V9 would drop the support for PowerPC Macs?

trucidare

MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

MrTAToad

I think there will be commercial Universal applications for a long time, so it could annoy quite a few PowerPC users...  I presume you are thinking about Snow Leopard and the next OSX ?

Quoteyep
heh


trucidare

because mac appstore and latest sdk
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

bigsofty

Not me personally, its been about 5 or 6 years now since Apple dropped the PPC, so I would definitely consider it to be a legacy system by now.  >:D
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

quangdx

I tried to compile for OSX_uni and just got errors.
something wrong with the sound engine?

Code (glbasic) Select

_______________________________________
*** Configuration: OS-X_UNI ***
precompiling:
GPC - GLBasic Precompiler V.7.861 SN:6525c6b7 - 3D, NET
Wordcount:40 commands
compile+link:
/cygdrive/q/Compiler/platform/Mac/Bin/../libexec/gcc/powerpc-apple-darwin9/4.0.1/ld: Undefined symbols:
_glbSoundEngine_Initialize
_glbSoundEngine_IsBackgroundMusicPlaying
_glbSoundEngine_IsEffectPlaying
_glbSoundEngine_LoadBackgroundMusicTrack
_glbSoundEngine_LoadEffect
_glbSoundEngine_PauseBackgroundMusic
_glbSoundEngine_SetBackgroundMusicVolume
_glbSoundEngine_SetEffectLevel
_glbSoundEngine_SetEffectPosition
_glbSoundEngine_SetListenerPosition
_glbSoundEngine_StartBackgroundMusic
_glbSoundEngine_StartEffect
_glbSoundEngine_StopBackgroundMusic
_glbSoundEngine_StopEffect
_glbSoundEngine_Teardown
_glbSoundEngine_UnloadBackgroundMusicTrack
_glbSoundEngine_UnloadEffect
Mac OSX compiler wrapper
compile for PowerPC
call:
"Q:\Compiler\platform\Mac\Bin\powerpc-apple-darwin9-g++.exe" -pipe -O3 -w -isysroot "/cygdrive/Q/Compiler/platform/Mac/SDKs/MacOSX10.4u.sdk" -I"/cygdrive/Q/Compiler/platform/Include" -I"/cygdrive/D/GLBasic/Circles" -L"/cygdrive/Q/Compiler/platform/Mac/OSX/Lib" -framework OpenGL -framework Cocoa -framework QuickTime -DMACOSX -DMAC -DTARGET_OS_MAC -DNDEBUG -DWANT_SDL -DHAVE_OPENGL "/cygdrive/C/DOCUME~1/quang/LOCALS~1/Temp/glbasic/gpc_tempg.cpp" "/cygdrive/C/DOCUME~1/quang/LOCALS~1/Temp/glbasic/gpc_temp0.cpp"    -lGLBasicUni -lSDL_mixer -lSDL -lSDLmain -lpng_uni -lstdc++-static -o "/cygdrive/C/DOCUME~1/quang/LOCALS~1/Temp/glbasic/output.obj" -DOSXUNI=1
CurDir:
C:\DOCUME~1\quang\LOCALS~1\Temp\glbasic
failed (exit code 1)!
*** FATAL ERROR - Please post this output in the forum
_______________________________________
*** Finished ***
Elapsed: 5.4 sec. Time: 02:09
Build: 0 succeeded.
*** 1 FAILED ***

Asobi tech - the science of play.
Spare time indiegame developer.

Ian Price

I didn't know that GLB supported PPC Macs tbh. Therefore it won't be missed by me :P
I came. I saw. I played.

Ian Price

Will you be supporting this machine next Gernot?



:P
I came. I saw. I played.

backslider

I think you could drop XBOX LINUX support, too. Or not?
Is anybody using it?

:)

matchy

It's like and I've wondered; does glb support Windows 3.1 (16bit)?

backslider


Moebius

I have no doubt that there are a lot of PPC users still out there.  The real question I think is: what benefits will there be if PPC support is dropped?
If PPC support is discontinued to allow for other features, I personally won't be complaining.  If you do need to compile for a PPC Mac, you can leave two versions of GLB installed, one with newer features, and the other for compiling for PPC.
Endless Loop: n., see Loop, Endless.
Loop, Endless: n., see Endless Loop.
- Random Shack Data Processing Dictionary

Kitty Hello

OK, I'll try to have keep it then.

doimus

And where's AMIGA OS support, eh? :)

It would be nice if PPC Mac stayed, but it would be even nicer if we had option for Intel Mac only.
I vote for both UB and Intel compiling.

For example, Mac App Store is Intel-only. I doubt they'll accept UB apps.
And to be honest, most consumer Macs are Intel these days.

PPC are either professional G5s or hobby legacy machines, like my old MacMini G4.
I actually plan to install MorphOS on that Mini, and MorphOS is kind of a variation of Amiga OS, so erm.. where is support for Amiga OS... eh, EH!?!

BdR

To be clear; you are suggesting to drop support for MacOS9 but you would still be able to compile for MacOSX? If so, then that would be fine by me...