libs and Linux for GLBasic

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CrystalNoir

Hello :)

How as you can see, I try to make some games work in Linux. But I try to make them work more easier for the end user.

Here : http://www.glbasic.com/forum/index.php?topic=6796.0

I try to show a way to find libs we need with more ease (for ex with Fedora dist), but I wonder several things about that :

There are two FAQ about it

the first here : http://www.glbasic.com/forum/index.php?topic=2525.0

and the second here : http://www.glbasic.com/forum/index.php?topic=3853.0

I try yesterday on a fresh install of ubuntu 11.04 and it seems that we just need to install SDL mixer and stdc++ and that's all.

But in other dist like fedora, we need more to make games work.

Are these two FAQ up to date ? or something change since ?

These libs are always required (libmikmod.so.2 libvorbisfile.so.3 libsmpeg-0.4.so.0 libvorbis.so.0) ?

I think that could be a little tricky for someone who want to test on linux a game. May be there is a way to put the lib in the same directory and make an Export in a bash file before run the game ?

I need some informations about linux export.

Thank you in advance, and one more time : sorry for my poor english :)


MrTAToad

Most of the libraries are installed with SDL.  The Linux FAQ isn't totally up-to-date as it's getting very hard to find a place to install the required C library - and unfortunately its not possible to use the latest ones...

CrystalNoir

I had a try with the latest ubuntu 11.04 and I update the topic of the FAQ ;) here we go.

But for Fedora it's more complicated. Have to test.