I compile for Mac, and GL_B create a folder Game.app.
I copy Game.app in my Mac, but when i run don't start ...
I tried to use the two compilers:
- OS_X X86
- OS_X Uni
But the game don't start.
I have Mac Mini (i7 core) with Maverick (10.9.3)
On Win Vista-7-8 and 8.1 and Android the game run fine!
Help!
Zip your Game.app on PC, move to MAC and unzip there, then it should work.
I trasfer with rar and after uncompressed on MAC, but don't work ..... :giveup:
Strange, the only trouble I had this way was related to flags in files, zipping on pc and unzipping on mac worked fine, maybe RAR does not chenge it? Try zip just in case.
I never did have any other issue on mac but the fact that a screen size change dumps you assets from memory.
Did it work at all?
No .....
Now return this error ...
All platform it's an adventure....... :rant:
(http://i59.tinypic.com/kainnq.png)
That is strange, compile a simple hello world to give a try.
I never had trouble with mac but the latest about virtual screen and the issue with moving files non-zipped
Lets also see the code too!