Finally started a new game: PowerUp Elevation.

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spacefractal

personally im will and want to help to release it to steam, where of course the Windows version is the most important platform as well Linux (etc to get it work on SteamOS as well). Rest can come.

Im did newer really got some success on Android by my self.

YOu can still release it for example on Amazon Fire or other fork of Android. But on Google Play, Android Studio is forced. This due that SDK Manager is no longer working standalone, which is pure crap. But this is something im first will looking on after release of this game.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

spacefractal

The game can easy to been added to have mouse support, if the game should come to Android and iOS. Gamepad is allready in, and even play nice with a old one button Commodore 64 joystick, which is fun to play.

THere is come a tune to the game.

Yes, the purple border color might change, but there will been border in, when played on a screen that is not 16:9, example on a 16:10. The native resolution ingame is 1280x720, and this time used a virtual screen, but with not with any graphics. Some does not use it (etc font can been displayed on the border instead on in ingame area).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

spacefractal

after a little bit idle (due Bagges in Space stuff, which coming soon to revive in UK).

Also im diddent know checks could enjoy tv......

Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

MrPlow

Hey - did you do that music too, for baggers in space?

I met your warhawk dev mate Rusty Pixel and Jim Bagley at Revival :)
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

spacefractal

;.). Im saw some pictures from the event. yep and improvede and fixed the music for Warhawk as well from the Atari 800 original (missing some parts from the C64 original, today im could have do my complete own version if im wish, now im have quite more experience with Vortex today). Boss music etc is also from me too.

Baggers in space was originally a little demo for me for a different game, but now turns to been a full release. Currectly im have about 5 ingame tunes for the game. All Single AY (only main title can use dual AY).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

spacefractal

Still yet to upload on youtube or such, but here is what the game is looks and play as:
https://www.dropbox.com/s/etqojbwbemci01m/PowerUp%20Elevation.mp4

The game would been a Steam Exclusive game with possible a day port to Amazon Fire. Im do have no plans to do either iOS or regular Android version.

Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

bigsofty

Cool looking game, I like the gravity flip mechanism too.  :good:
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

MrPlow

Looking good! Great sounds too!  =D
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

spacefractal

hehe yes, levels after that got a big use of the VVVVVV style gravity. You do need to get that item first in each level......
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

bigsofty

BTW Spacefractal, what did you use to record your game-play video? It's pretty smooth.
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

spacefractal

im was just used the Xbox gamehub recorder software, built into Windows 10. its does howover run 30fps rather than 60fps, but did not do frameskips throught. Im was also played it in a window, using the game native resolution.

When first configurated (not sure what happens if not), then you can press Windows-G to bring it up.

Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

bigsofty

Ah, many thanks, some nice tips there.
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

spacefractal

Finally the game has been appeeared on Steam:
https://store.steampowered.com/app/879390/PowerUp_Elevation/

Im will send out some codes to you in the bonus forum (when im get them, im cant do that by my self throught).

Game would been Steam exclusive (you now why im not want to release to mobile).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

Ian Price

Hopefully it will bring in some moolah for ya. Best of luck :)
I came. I saw. I played.

dreamerman

Looks nice and hope that it will make some $$ for You.
In such platformer movement/controls must be perfect smooth, and don't get me wrong here, I just noticed that in previous Your games on Steam most bad reviews were due problems with player movement so hope that this all will be fine, as this may scare off potential customers.
Look into eyes of that little cute chicken :D
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