its seen its possible to have more than one joypad, which mean keydown and keyup() might not been the best option for 2 player action. There is no way to call c++ back from java to extractly those function (functions I cant implement myself), so the user could use the JOY commands directly. Howover its would been possible to send the whole to a string instead and retrieve that by a java call and then use a function.
For the touchpad, its property possible to call onNativeTouch().
For the touchpad, its property possible to call onNativeTouch().