iPhone Keyboard

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fjsantosb

Hi, i wonder is there is a way throught GLBasic to brings iPhone keyboard on screen, or if i have to code my own keyboard to save record's name.

Thanks in advance.

Best regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

Kitty Hello

not, yet. Trucidare has some code youcan "IMPORT", IIRC. We plan using it for the "INPUT" command.

fjsantosb

Ok, thanks for the info!

I will look for her code.

Best Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

codegit

#3
Easy access to the iPhone/iTouch keyboard will be a BIG bonus.  =D  Thanks for such a great product, you guys ROCK.  :good: Moving from Blitzbasic to GLBASIC was the best thing I ever did.  ;/ It is soooooooo nice to have a developer that really cares about his users.  :good:
------------------------------------------
1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added

trucidare

her >_>

here a screenshot of work in progress



[attachment deleted by admin]
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

fjsantosb

Hi Trucidare,

It's exactly like iPhones Keyboard, Impressive Work!

A few question about it.

It will be skinnable? Do you think that will be ready soon?

Best Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

trucidare

this is the iPhone Keyboard.
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

fjsantosb

Well, i finally got to manage my own keyboard routine, based on iPhone keyboard and skinned for my game.

This is how looks like.

Best Regards, fjsantos.

[attachment deleted by admin]
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

Marmor

#8
was already realized? I would like to use the keyboard

Kitty Hello

So far the keyboard is not available, yet.
You can try DDgui_input$() as an alternative.

BdR

#10
*kicks thread*

Just wondering, is it still not possible to use the default iphone keyboard? The screenshot by trucidare looks great.

edit: also, is it possible to access the iphone dialogbox API from GLBasic? So I mean for example a messagebox "upload scores? yes/no".

Marmor


Kitty Hello

I have code for a message box. But no yes/no. Trucidare?

Separate iPhoneMsgBox.mm file:
Code (glbasic) Select

#if defined (TARGET_OS_IPHONE)
#import <UIKit/UIAlert.h>

extern "C" void iPhoneMessageBox(const char* pText, const char* pInfo)
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:[NSString stringWithCString:pInfo length:strlen(pInfo)]
message:[NSString stringWithCString:pText length:strlen(pText)]
   delegate:nil
  cancelButtonTitle:@"OK"
  otherButtonTitles: nil];
[alert show];
[alert release];
}
#endif




Hark0

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I LOVE YOU MEN!!!!!!!
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trucidare

uhm i send a complete code 1 year ago???

u need for this snippet a target method to get the value typed.
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC