Hello,
my brother has just got hold of a Raspberry PI and is running Raspbian on it,
does anyone know how to get my games to run on it?
Do I compile for Raspberry PI or Linux?
Also any idea how I would make it automatically boot up into my game.
So we can install it into an arcade cab of sorts.
many thanks, Quang
8) It would be nice to build an arcade cabinet or a table. :good: Now I have been testing GLBasic on the RPI2 recently and also with simple Arduino input and output via a shell gpio command. This is cool for hardware buttons, controls and displays, and also fine for a entertainment unit or kiosk. :P
There are issues though with only able to use LOADFONT, PRINT and DRAWSRITE. :help: Music is fine and but some 2D polys or even 3D would be good. :sick:
I want to know how to run the games I make with GLBasic on a Raspberry PI.
If I compile for GLBasic I get a .bin file and if I compile for Linux I get a .linux file.
I used the ./ before the file name and some of the programs I've compiled start playing music,
but then error on trying to load a font :(
Anyone have any ideas?
I can load the font fine by placing it in the Media subfolder and then LOADFONT "Media/font.png" and not using SETCURRENTDIR$().
So it looks like the problem I am having is
VSync unsupported on old SDL versions (before 1.2.10)
I am still using GLBasic 12.308
The PI I believe is running SDL 2.0.3