X_DRAWAXES bug... or is it X_PRINT?

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bigsofty

I use X_PRINT and X_DRAWAXES to show some debug info on my 3D objects in my scene. But some of the Axis's have been disappearing after I use X_PRINT?


Code (glbasic) Select
WHILE TRUE
  X_MAKE3D 1,5500,45

    X_DRAWAXES 0,0,-100
   
//    X_PRINT "test",0,0,-50,0.3 // Unremark this line to see bug...

    X_DRAWAXES 10,10,-100


  SHOWSCREEN
WEND
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

Kitty Hello

It's a bug - I'm fixing it. So long disable texturing with X_SETTEXTURE -1, -1

bigsofty

Weird, but also using X_SPRITE after a X_DRAWAXES makes all the X_SPRITE textures go blue...?

Even with... X_SETTEXTURE -1, -1...

Hopes this helps nail down the bug.
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

Kitty Hello

Thank you. Fixed in next update, too.