@MrTAToad - Have you actually compiled on your MAC? I tried both simulator and device and it does not compile. Also, I am a registered apple developer ($99.00 deal). I have provisioned my device and I can compile stuff using objective c and it runs on my device with no problems. I think I have misunderstood (or missed something with regard to GLBASIC and the iPhone build procedure in XCODE)
Can you please describe the process you use to get a clean build from the PC to the MAC.
Can you please describe the process you use to get a clean build from the PC to the MAC.