V7 BETA and iphone build error

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MrTAToad

It wont be able to detect if the phone is rotated, nor is landscape mode converted.

Landscape mode could be emulated of course, by rotating everything around 90 degrees and plotting everything from the top right

trucidare

Next on Todo list: Landscape.
Waiting for first appstore review, then we will go on.
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

MrTAToad

What's the product that'll be in the Appstore ?

codegit

Guys, thank you for all the replies. I suppose this is my main question. Will the final release of GLBASIC version 7 be able to build for iPhone if you own a MAC and are a registered developer with Apple??  :|  I know this was stated as being true, but there does seem to be some problems with the procedure going from PC to Xcode on the MAC.
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1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added

MrTAToad

I'm sure the current problems will be sorted :)

Kitty Hello

We submitted our first program to the app store and wait for a positive review.
After that, iPhone support is Go. It's not working as nice as I hoped, but we make a PDF with screenshots where every step is described.

codegit

Quote from: Kitty Hello on 2009-Jul-29
We submitted our first program to the app store and wait for a positive review.
After that, iPhone support is Go. It's not working as nice as I hoped, but we make a PDF with screenshots where every step is described.

This is brilliant news. Thank you very much.  :good: :good: :good:
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1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added