https://www.dropbox.com/s/c4o9xgkyofqhvgh/Blobomon%200.61.zip?dl=0
Changes:
*Rain now ... well sounds like rain! (Outside of battle.)
*Weather system now affects elements. Example: In a rainstorm, fire does less, water and lightning/wind do more.
*Added some tiles to the tileset. Touched up Rainygrove/Route1
*Added a Grassnitch statue in a fenced in area in Rainygrove. Good spot to level up!
*Adjusted required-exp modifier (to be more exponential.)
*Fixed some MOD/XM/IT playback issues with looping. Added new tunes.
*Added more fitting music to Route 1
*Added item descriptions to shop
*Fixed the infinitrainer glitch... AGAIN! xD
*Fixed element issues (Follows Ragnarok Online's element chart for level 1 elements. Always was my fav!)
*Fixed a collision problem where any tile on the far-right edge of any map was always walk-thru.
*Frame rate increase: removed some bulky code being run on each render.
*Other minor improvements/stability updates
*As per suggestion, last-used-moves are remembered, and defaulted when a new Blobomon is chosen.
Changes:
*Rain now ... well sounds like rain! (Outside of battle.)
*Weather system now affects elements. Example: In a rainstorm, fire does less, water and lightning/wind do more.
*Added some tiles to the tileset. Touched up Rainygrove/Route1
*Added a Grassnitch statue in a fenced in area in Rainygrove. Good spot to level up!
*Adjusted required-exp modifier (to be more exponential.)
*Fixed some MOD/XM/IT playback issues with looping. Added new tunes.
*Added more fitting music to Route 1
*Added item descriptions to shop
*Fixed the infinitrainer glitch... AGAIN! xD
*Fixed element issues (Follows Ragnarok Online's element chart for level 1 elements. Always was my fav!)
*Fixed a collision problem where any tile on the far-right edge of any map was always walk-thru.
*Frame rate increase: removed some bulky code being run on each render.
*Other minor improvements/stability updates
*As per suggestion, last-used-moves are remembered, and defaulted when a new Blobomon is chosen.