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Topics - Asmodean

#1
Hi all,

I'm looking for good Game Design books. No programming guides or books that describe how to make perfect playable level design.
Books that are more describe the basic principles (how to plan, structure of games ect.) but also a bit of the technical side (scrolling, tiles, enemy intelligence ect.) but not use a specific programming language.
Are there books like this?
#2
There is a now an App-Store for the Raspberry Pi: The Pi Store.
http://www.raspberrypi.org/archives/2768

After GLBasic is now able to compile for the Raspberry Pi,  maybe it is interesting for someone.
#3
Is an ebook about this Basic-Line: 10 PRINT CHR$(205.5+RND(1)); : GOTO 10  in C64-Basic.
Maybe not interesting  for everyone but perhaps for someone here.
Webside : http://10print.org/
ebook: http://trope-tank.mit.edu/10_PRINT_121114.pdf

Ebook is under Creative Commons.
#4
http://www.arctablet.com/blog/featured/arnova-familypad-tablet-review-part-1-introduction/
A new Android Tablet with 13.3 inch. 

I think I wait for the 40 inch Plasma-Version.   :D
#5
hi all,

I've a little problem with dimdel. I got the Error: 
bounds: [ 100]
access: [ 100]
Ausserhalb des DIM Bereichs (Array out of bounds).

But the Array ist not out of bounds.

Code (glbasic) Select

GLOBAL Array[]
DIM Array[200]

FOR i = 0 TO 199
Array[i]=i
NEXT

FOR i = 0 TO 199
DIMDEL Array[],i
NEXT


After I double the Array-lengh to 400 it works.

Can someone help what I'm doing wrong?