Hi it's working great im just started on *.TMX (http://www.mapeditor.org/) loader and after few minutes i think that its look's promising
Code (glbasic) Select
65 cowboy_animations 64 64
decorations 1024 128
fog FOG NO_GID 288 1888 160 64
water bubbles PARTICLEEMITTER NO_GID 928 1760 608 32
water bubbles PARTICLEEMITTER NO_GID 1088 1504 288 32
objects 1024 128
NO_NAME KASIA 65 32 1344
rhino KASIA 65 384 1792
NO_NAME NO_TYPE 41 352 1472
NO_NAME NO_TYPE 41 448 1472
NO_NAME NO_TYPE 41 544 1472
NO_NAME NO_TYPE 41 768 1344
NO_NAME NO_TYPE 41 832 1344
NO_NAME NO_TYPE 56 1120 1632
NO_NAME NO_TYPE 56 1184 1600
NO_NAME NO_TYPE 56 1248 1568
NO_NAME NO_TYPE 56 1312 1536
NO_NAME NO_TYPE 58 1141 1843
NO_NAME NO_TYPE 58 1280 1888
NO_NAME NO_TYPE 58 1425 1840
NO_NAME NO_TYPE 57 1045 1895
NO_NAME PARTICLEEMITTER 60 1728 1792
NO_NAME PARTICLEEMITTER 60 1952 1792
zones 1024 128
death zone DEATHZONE NO_GID 0 2016 2016 160
NO_NAME WATER NO_GID 928 1792 608 128
NO_NAME WATER NO_GID 1088 1536 288 128
ice ICE NO_GID 288 1760 352 32
collision 1024 128
collision COLLISION NO_GID 0 1888 288 64
NO_NAME COLLISION NO_GID 1216 1728
collision COLLISION NO_GID 160 1472 576 32
NO_NAME COLLISION NO_GID 1536 1600
collision COLLISION NO_GID 1568 1792 448 64
NO_NAME COLLISION NO_GID 1216 1600
collision COLLISION NO_GID 896 1792 32 128
collision COLLISION NO_GID 1536 1792 32 128
collision COLLISION NO_GID 896 1920 672 32
collision COLLISION NO_GID 448 1888 448 64
collision COLLISION NO_GID 736 1344 160 160
collision COLLISION NO_GID 0 1344 160 160
NO_NAME COLLISION NO_GID 160 1344
NO_NAME COLLISION NO_GID 608 1344
collision COLLISION NO_GID 320 1792 288 64