Recent Posts

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GLBasic - en / Re: Future of Glbasic!
« Last post by spacefractal on Yesterday at 03:33 pm »
Send me some clips im can use, then im can send them to Gernot. Currectly we trying to get Android Studio, but its not that simply its seen. Howover im do go so far im got Java working, but not the c++ part. The target platform would been much smaller, but Android Studio is a big download and might require various downloads first time before the first project is working.
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GLBasic - en / Re: Future of Glbasic!
« Last post by MrPlow on Yesterday at 01:52 pm »
Great stuff! I see a small clip of Zen Blocks - but you could add Galaxy Storm or Centiplode videos if you want....or any others like Vectoids etc.

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GLBasic - en / Re: Future of Glbasic!
« Last post by spacefractal on Yesterday at 09:55 am »
im are happy to add more game showcase :-). Its Gernot that did the trailer and not me. He might share it. Then we can simply do a second shorter trailer (its a little bit too long). Also great news: The review also just have got approvede (which failed first time, just due various issues, all easerly got fixed).

Now im really hope we can get Windows and Android platforms as targets got out first. But get the steam version working was most important.
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Beta Tests / Re: GUI in purely GLBasic
« Last post by Belnivista on 2018-Dec-14 »
Thanks guys!!

this is how it should look though. working correctly
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Beta Tests / Re: GUI in purely GLBasic
« Last post by Belnivista on 2018-Dec-14 »
thats to do with the font files then.

make sure the
SETTRANSPARENCY RGB(255,0,128)

and there sould be 2x font files. i did attach it in previous posts. it happens alot when i test programs on other computers.

sometimes the settransparency wont work properly( it might be me as stated  =D)
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Beta Tests / Re: GUI in purely GLBasic
« Last post by Quentin on 2018-Dec-14 »
glad we could help :) It's an often made mistake, even after years of programming, so don't worry much about it.

by the way ... welcome to the forum


regarding the font I have the same problem as described by dreamerman. Every menu entries/input fields and so on are black colored unless hover over it with mouse pointer (see attachment)
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Beta Tests / Re: GUI in purely GLBasic
« Last post by Belnivista on 2018-Dec-14 »
@ dreamerman

can you elaborate about the fonts please? anything to improve will do wonders
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Beta Tests / Re: GUI in purely GLBasic
« Last post by Belnivista on 2018-Dec-14 »
thanks dreamerman!
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Beta Tests / Re: GUI in purely GLBasic
« Last post by dreamerman on 2018-Dec-14 »
In shorts, I've checked code, and if I undersand correctly You are using InStr in wrong way, in GLBasic it's:
Code: GLBasic [Select]
pos% = INSTR(where_to_look$, what_you_want_to_find$, start%=0)
so it should be:
Code: GLBasic [Select]
ins = INSTR(self.contents[i][c].sval$,param$)
in 'search_table_partial' function and that's working... despite that I would advise to declare variables as integers %, by default they are float #..

ah.. @Quentin was faster :]
data is already there, yet at least I've some problem with fonts - solid black background, properly visible only after hover/focus.
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Beta Tests / Re: GUI in purely GLBasic
« Last post by Belnivista on 2018-Dec-14 »
 :x
sorry, you are correct. THANK YOU!!!!!!
i must have miss looked that in frustration. you just saved me a LOT of brain itching.

this is a POS that im doing for my business out of a mix between hobby and necessity. the GUI is because i just like doing it and dont understand the stuff available. 10 years ago i made a similar program only simpler( it works flawlessly and still in use), but now i need a better one with more features. previous on has barcode printing, accounts, till slip printing and selling screen(point of sale). this one will have financial data, stock data, business data labour costing... etc. basically a proper point of sal program thats going to be fully free and up there with the best of them.
 =D it all started with a what if, and is nearing completion now. i will definitely put it out for all to use, was my intention all along, cuz i`ve read reviews and  stuff and glb needs a proper GUI to be growing some more


thanks Quentin for your help!
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