Quote from: kanonet on 2012-May-14
Tip for shooting: if you use the Pythagorean theorem + my above shooting-"code" you can avoid using sin/cos.
Btw do you shot at a static point or a moving target? If you target is moving, will your bullet follow the target or keep flying in a straight line?
the sin/cos is actually pretty easy for me to program, I wrote it down on paper, explained it to a friend, made a quick code and it works pretty nice.
And about targets... don't know yet, wouldn't probably follow :p
but thanks for the help and for getting me all excited for programming again