Handy diagram for mobile devs(Image heavy)

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bigsofty

Not my image but a handy reference to DPI, Ratio's, icone sizes, GUI elements and positions etc.

Click on image to enlarge.
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

mentalthink


Hark0

Thanks!

IMHO, I want a standard industries screen for all major kind of devices... ::)

EVERY DEVICE HAS HIS OWN RESOLUTION, ITS A CRAZY!!!!!  :rant:
http://litiopixel.blogspot.com
litiopixel.blogspot.com - Desarrollo videojuegos Indie · Pixel-Art · Retroinformática · Electrónica Development Indie Videogames · Pixel-Art · Retrocomputing · Electronic

SnakeStyle


erico

Pretty good reference!

I like the way it states what there is as common standards on phone/tablet operations concerning human interface. :good:

erico

...which takes me back to the nineties when I had a chance to play around silicon graphics computers.
I recall it had an OS with vector interface. :)