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GLBasic - en / Re: Future of Glbasic!
« Last post by Schranz0r on Today at 12:55 pm »
The wrapper starts from new, nothing to test yet :)
I can put the source on github or bitbucket if you like...
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GLBasic - en / Re: Future of Glbasic!
« Last post by Snoopy on Today at 10:31 am »
:D :D Awesome Schranz0r !

In addition it's with the latest stable version  :good:

Is it possible to test it?  =D
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GLBasic - en / Re: NETWEBGET and HTTPS
« Last post by Schranz0r on Yesterday at 01:03 pm »
yes bigsofty
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GLBasic - en / Re: NETWEBGET and HTTPS
« Last post by bigsofty on Yesterday at 04:16 am »
Never used it but I would imagine you'l need a valid certificate and an SSL API to swap keys to use HTTPS?
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GLBasic - en / Re: NETWEBGET and HTTPS
« Last post by r0ber7 on Yesterday at 02:34 am »
HTTPS is standard nowadays  :D :D :D

This.
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GLBasic - en / Re: Future of Glbasic!
« Last post by Schranz0r on 2019-Jan-17 »
Hmmm... i think i did it again... the start of something... sort of wrapper thingy...  :whistle:

See attachment :)
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GLBasic - en / Re: Future of Glbasic!
« Last post by Snoopy on 2019-Jan-17 »
Um, I actually did the OpenB3D wrapper.  :D

Oups... I confused two good creators of wrappers :)

It's cool for OpenB3D, personally, I was thinking about Irrlicht because it also had a very good GUI (a problem in GLB), but BF-Framework or OpenB3D can be a good alternative.

Maybe we can create the Wrapper via DLL ?!

Probably yes, like the excellent Norton-Wrapper (the perfect wrapper), but very difficult to implement.

For my part, I will test all this (and also still a little Irrlicht ... Yes, I <3 this engine =D)
Thanks for your new interest in wrappers, I really think this can be useful for the Steam version.
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Announcements / Re: GLBasic v16 STEAM-VERSION out now!
« Last post by MrPlow on 2019-Jan-17 »
Great stuff! I'm sure most people buying it are interested in learning and using it, and will help to grow the userbase!
:)

No, I just didn't happen to have better videos available - I am quite short on spare time and the STEM release cost me quite some grey hair.
However... [drumroll] it seems to have paid. I never expected this large impact.
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GLBasic - en / Re: Future of Glbasic!
« Last post by Schranz0r on 2019-Jan-17 »
BF-Framework is looking nice, but i have problems with include the headers...
Is there a way to set more includepaths like in VS?
Maybe we can create the Wrapper via DLL ?!

I'll try it later at home.
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Announcements / Re: GLBasic v16 STEAM-VERSION out now!
« Last post by bigsofty on 2019-Jan-17 »
One small install problem. When I installed the Steam version, it asked me where I wanted to put the Samples folder. I chose a non-default folder ("C:\Development\") and  it was copied there fine. But the File menu in the IDE had the "Samples" menu option greyed out from that point and unusable. Maybe confusing for noobies looking for samples?
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