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Main forum => GLBasic - en => Topic started by: Kyo on 2014-May-28

Title: Mac Compile error
Post by: Kyo on 2014-May-28
I compile for Mac, and GL_B create a folder Game.app.
I copy Game.app in my Mac, but when i run don't start ...

I tried to use the two compilers:
- OS_X X86
- OS_X Uni

But the game don't start.
I have Mac Mini (i7 core) with Maverick (10.9.3)

On Win Vista-7-8 and 8.1 and Android the game run fine!

Help!
Title: Re: Mac Compile error
Post by: erico on 2014-May-28
Zip your Game.app on PC, move to MAC and unzip there, then it should work.
Title: Re: Mac Compile error
Post by: Kyo on 2014-May-28
I trasfer with rar and after uncompressed on MAC, but don't work .....   :giveup:
Title: Re: Mac Compile error
Post by: erico on 2014-May-29
Strange, the only trouble I had this way was related to flags in files, zipping on pc and unzipping on mac worked fine, maybe RAR does not chenge it? Try zip just in case.
I never did have any other issue on mac but the fact that a screen size change dumps you assets from memory.
Title: Re: Mac Compile error
Post by: erico on 2014-May-29
Did it work at all?
Title: Re: Mac Compile error
Post by: Kyo on 2014-May-29
No .....

Now return this error ...

All platform it's an adventure.......  :rant:

(http://i59.tinypic.com/kainnq.png)
Title: Re: Mac Compile error
Post by: erico on 2014-May-29
That is strange, compile a simple hello world to give a try.
I never had trouble with mac but the latest about virtual screen and the issue with moving files non-zipped
Title: Re: Mac Compile error
Post by: MrTAToad on 2014-May-29
Lets also see the code too!